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Backgammon

On small screens, swipe the board sideways. Race your 15 checkers home, outsmart the computer, and bear them off first.

You (red)Computer (blue)
Red moves counterclockwise
Opening roll
Tap a red checker, then a glowing destination. To finish, tap the BEAR OFF tray.
How to play & full rules

Goal: Move all 15 red checkers into your home board (bottom-right by default), then bear them off before the computer does. The first player to bear off all their checkers wins.

  • Opening: You and the computer roll one die each. Highest goes first, playing both opening dice. Ties are rerolled.
  • Turns: Roll two dice; move one checker by each number, in either order. Doubles grant four moves of that number.
  • Landing: You can land on an empty point, one with your own checkers, or one opposing checker. A point with two or more opposing checkers is blocked.
  • Hitting: Landing on a single opposing checker sends it to the middle bar. A player with checkers on the bar must re-enter them before moving anything else.
  • Bearing off: Only after all your checkers are in your home six points and none are on the bar. Use an exact roll, or a higher roll to bear off your farthest remaining checker when no checker is farther from home.
  • Required moves: Play as many dice as legally possible. If only one of two different dice can be played, you must use the higher die. You cannot voluntarily pass a legal move.
  • Wins: A gammon means the loser bore off none. A backgammon means the loser bore off none and still has a checker on the bar or in the winner’s home board.

This is a single-game version, without a doubling cube or match points. You can reverse the displayed board under Options.

Backgammon — Spilguide

Backgammon kombinerer kapløb, blokering og slag mod en computer med justerbar sværhedsgrad.

Denne menu oversætter guiden, ikke spillets kontroller. De er på engelsk, medmindre spillet har sin egen sprogmenu. Ordspil bruger engelske ord.

Sådan spiller du

Åbningskastet bestemmer starteren. Kast, vælg en rød brik og et markeret mål. Bring alle 15 hjem og derefter ud. Smalle skærme kan rulle brættet sidelæns.

Regler

Hver terning er et træk; ens giver fire. Brug begge, hvis muligt, ellers den højeste når lovlig. To modstanderbrikker blokerer et felt; én sendes på baren. Brikker på baren skal ind først. Udtagning starter, når alle egne brikker er hjemme. Et for højt kast må tage den fjerneste ud, hvis ingen står længere væk. Først med alle ude vinder; ingen dobleterning.

Strategi og tips

Byg sammenhængende blokader og undgå udsatte enkeltbrikker. Undersøg begge rækkefølger af terningerne.

Om spillet

Backgammon kombinerer kapløb, blokering og slag mod en computer med justerbar sværhedsgrad.